Dragons of the Valley by Donita K. Paul
Dragons of the Valley by Donita K. Paul
Book 2 of Dragon of the Chiril
Summary:
War threatens the peaceful land of Chiril… can one painter-turned-reluctant-swordsman really help?
With an invasion of her country imminent, Tipper Schope is drawn into a mission to keep three important statues from falling into the enemy’s clutches. Her friend, the artist Bealomondore, helps her execute the plan, and along the way he learns to brandish a sword rather than a paintbrush.
As odd disappearances and a rash of volatile behavior sweep Chiril, no one is safe. A terrible danger has made his vicious presence known: The Grawl, a hunter unlike any creature encountered before.
To restore their country, Tipper, Bealomondore, and their party must hide the statues in the Valley of the Dragons and find a way to defeat the invading army. When it falls to the artistic Bealomondore to wield his sword as powerfully and naturally as a paintbrush, will he answer Wulder’s call for a champion?
Opening Lines:
Bealomondore stood in the doorway of the darkened hall. Shadows hid the statue he'd been ordered to steal.
His heart told him to retreat. His feet wouldn't move. But the kimen, whose wildest flying lock of hair reached only to the tumanhofer's knee, insisted that the statue be stolen.
The artist cast the kimen a menacing look. The rude little man had startled him out of a sound sleep and proposed this ridiculous escapade. Bealomondore only wanted to go back to his chamber. In the middle of the night, the proper place for an aristocratic tumanhofer was his bed.
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