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War for the Waking World by Wayne Thomas Batson

War for the Waking World by Wayne Thomas Batson

Book 3 of Dreamtreaders Trilogy

Summary:

Would you be willing to fight for your dreams?

Fifteen-year-old Archer Keaton has the ability to enter and explore his dreams. He is a Dreamtreader, one of three selected from each generation. Their mission: to protect the waking world from the Nightmare Lord who dwells beyond the Slumber Gate. But as Archer’s dreams become more dangerous and threatening, so too does his waking life. 

In this fast-paced conclusion to the exciting fantasy trilogy, the dream world and the waking world bleed into each other when a rift is formed between the two. People in the real world suddenly find their waking lives resemble their wildest dreams. Now it’s up to Archer and his fellow Dreamtreaders to race to reverse the rift before too much damage is done and to battle Archer’s ex-best friend, Kara, who sits on the throne of the Nightmare Lord. Kara is building an army of her own. Will Archer be strong enough to stand against her?

Opening Lines:

"Dad, look out!" Archer shouted. From the backseat, Kaylie shrieked.

Mr. Keaton swerved, but it was too late. The SUV clipped something, and it sent the vehicle spinning on the icy road.

"Archer, help!" Kaylie cried.

"I'm on it!"

Archer threw out a buffer of his will, a spongy cushion of blue light that adhered to the SUV and gently fought the wild rotation. As the vehicle's spin began to slow, Archer increased the tread on the tires. They caught, and Mr. Keaton regained control of the steering. 

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